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--FILE--Zz1tai, Mlxg and Xiaohu of China's Royal Never Give Up compete against South Korea's KT Rolster in the League of Legends (LOL) Rift Rivals 2018 in Dalian city, northeast China's Liaoning province, 6 July 2018. China's eSports market is expected to exceed 88 billion yuan (about 13 billion U.S. dollars) in 2018 and increase another 35 billion yuan in the next two years, according to a report released Tuesday (10 July 2018). The report by analyst CNG showed that the number of China's eSports players has been growing at an annual average of more than 20 percent over the last three years, and will exceed 430 million in 2018. The eSports market revenue is mainly generated by gaming competitions while live broadcasts of people playing video games contributed less, according to the report. (Imaginechina via AP Images)